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Programs

At Geek Therapy we believe that the best way to understand each other, and ourselves, is through the media we care about. By embracing the interests of the people we serve, we can connect with them more quickly and deeply.

Geek Therapy currently runs the following programs in support of our community:

Geek Therapy Network

  • We provide a platform for educational content (written, audio, and video) about the use of popular media in therapeutic, educational, and community practice.
  • We provide content creation consultation and support to help professionals, educators, and community leaders share their expertise and experience to help others.

For more information about the GT Network program visit geektherapy.com/network-about.

Geek Therapy Library

  • An open-source, online database of interventions and media summaries for use in therapeutic, educational, and community practice.
  • The GT Library lives here, within the GT Forum.

For more information about the GT Library visit https://geektherapy.org/introducing-the-geek-therapy-library-beta.

Geek Therapy Community Programs

  • We manage a variety of online community spaces to support professionals, educators, and community leaders in sharing their expertise and experience to help and connect with others about the use of popular media in therapeutic, educational, and community practice.

Geek Therapy Learning Programs

  • Community Outreach
    • Regularly provide Geek Therapy model workshops at conferences and events.
  • Geek Therapy U
    • An educational platform with online courses for professionals, educators, and community leaders about the use of popular media in therapeutic, educational, and community practice.

Geek Therapy Books

  • Extension of the Geek Therapy Network model to more traditional publishing such as print and digital books, comics, and a peer-reviewed journal.
  • We help professionals, educators, and community leaders publish their experience, insights, and instructional material.

Geek Therapy Research

  • Support research in the use of popular media in therapeutic, educational, and community practice.
    • For example, our founder co-authored “Gamification: A Pilot Study in a Community College Setting,” published in the Journal of Education in 2019.

TAGGS – Therapeutic and Applied Geek and Gaming Summits

  • TAGGS is a conference and event series created in partnership with The Bodhana Group.
    • TAGGS events further Geek Therapy’s mission through a professional conference that brings together practitioners from around the world and different fields.
    • The first TAGGS Summit took place April 9-11, 2021 and the theme of the event was “Community: Everyone Has a Seat at the Table.”

Have questions about our programs? Please contact us.

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