A nonprofit founded in 2011 · Celebrating 15 years

Geek Out.
Do Good.

At Geek Therapy® we believe that the best way to understand each other, and ourselves, is through the media we care about.

TICKETS ON SALE NOW

TAGGS 2027

April 1–4, 2027 · 100% online

The Therapeutic and Applied Geek and Gaming Summit is back: workshops by day, games and geeking out after, all 100% online. Grab your ticket and join from anywhere!

ALSO HAPPENING Journal of TAGGC is accepting submissions
→

Find your path

Whatever brought you here, there's a place for you.

Helping professionals

Therapists, counselors and clinicians bringing their clients' favorite games, comics and shows into the room.

Join the live GT course, with CE credit →

Find a Provider →

Educators and community leaders

Teachers, librarians and group leaders using popular media to connect with the people they serve.

Browse courses on GTU →

Explore the GT Library →

Fans and the curious

If a game, comic or show ever helped you through something, you're in the right place.

Listen on the GT Network →

Join the GT Community →

Our programs

Keep learning, keep leveling up!

Online · April 1–4, 2027

TAGGS 2027

The Therapeutic and Applied Geek and Gaming Summit: workshops by day, games and geeking out after. Fully virtual, so join from anywhere.

Get your ticket!
600+ episodes

GT Network

Podcasts and videos about using popular media in therapeutic, educational and community practice.

Start listening →

Live and self-paced

GT course and GTU

Learn the Geek Therapy Model in the live GT course on Zoom, or take self-paced courses on Geek Therapy U.

See courses →

Accepting submissions

Journal of TAGGC

A peer-reviewed journal on Geek and Gaming culture in practice. Free to read, free to publish. First issue coming early 2027.

Submit your work →

2011

The year Geek Therapy began

600+

GT Network episodes

200+

People took the GT course in 2026

11,000+

Members in our Facebook community

As featured in

The Atlantic Counseling Today Monitor on Psychology The Daily Beast Forbes

Our origin story

In 2011, a counseling intern asked to use video games with his clients. His supervisor said no.

So Josué Cardona went home and started Geek Therapy.

Read the whole story

People of Con

From the con floor

Keep up with the pop culture your clients, students and community care about, straight from the conventions where fans gather.

More from People of Con →

Looking for announcements from creators and publishers? Visit the Newsroom.

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Keep the game going

Geek Therapy® is a 501(c)(3) nonprofit. Your gift keeps our free resources and community spaces running.

Donate now!
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